Grade 2 Technology Scope and Sequence
Technology Operations and Concepts
1. Use accurate terminology related to technology.
· Use appropriate terminology related to technology.
You will teach terminology all year as you progress through the lesson.
Unit 2( "Take it to the Net" on PearsonSuccessNet.com)

Unit 3 ( "Take it to the Net" on PearsonSuccessNet.com)

Unit 4( "Take it to the Net" on PearsonSuccessNet.com)

2. Identify basic parts of various technology systems.
· Identify technology related equipment such as computers, document cameras, data projectors, VCR/DVD players, sound systems, microphones, cell phones, digital cameras, laptops, printers, and mp3 players.
Go on a Scavenger Hunt with labels to put on the items in your classroom
http://www.growing.course.com/level_2/index.html - Use the Animated lesson: Booker's Computer, Key Terms
3. Name input and output devices.
· Name input and output devices, such as keyboard, stylus, printer, mouse, joystick, printer
http://library.thinkquest.org/C007063/data/final1.html - Internal/External devices of computer
4. Demonstrate correct posture while using a technology system.
· Distinguish between correct posture and incorrect posture when using a computer.
· Understand that there are specific finger positions used when selecting a letter, number, or symbol on the keyboard.

Have an initial lesson - focus on home row keys. Also, students can work on keyboarding throughout the year as they create projects.
http://its.leesummit.k12.mo.us/keyboarding.htm#third_grade
- List of keyboarding activities
http://www.typingpal.com/ergonomics/-
Correct posture
http://www.bbc.co.uk/schools/typing/
http://webinstituteforteachers.org/~gammakeys/Lesson/Introduction.htm

5. Use input devices to enter letters, numbers, and symbols.
· Find the location of each letter on the keyboard.
· Use the input devices to enter letters, numbers, and symbols into the computer.
Students will work on this throughout the year as they create projects.
Initial lesson: Unit 1( "Take it to the Net" on PearsonSuccessNet.com)

6. Use special functions of input devices.
· Use special keys on the keyboard and the mouse to input information independently.
Students will work on this throughout the year as they create projects.
http://www.abcya.com/standard_keyboard.htm - Place letters and numbers on the keyboard
7. Introduce correct keyboarding techniques.
· Practice which fingers type which letters on the keyboard.
· Use correct fingers when typing words and phrases.
· Be introduced to the finger placement in order to correctly use a keyboard
Students will work on this throughout the year as they create projects.
Have an initial lesson - focus on home row keys. Students can work on keyboarding throughout the year as they create projects.
http://its.leesummit.k12.mo.us/keyboarding.htm#third_grade
- List of keyboarding activities
http://www.typingpal.com/ergonomics/
-
Correct posture
http://www.bbc.co.uk/schools/typing/

8. Identify storage media.
· Understand that there are various locations available to save digital information.
· Identify local hard drive, flash/thumb drive, memory card, network drives (G drive, Shared drive), external drive, CD and CD drive, and/or DVD and DVD drive.
http://www.kids-online.net/learn/click/table.html Inside a computer
Teacher Tube Video ---
http://www.teachertube.com/viewVideo.php?video_id=29685Flash drive
9. Understand appropriate use and care of storage media.
· Know the importance of removing media safely.
· Understand how to insert/connect and remove storage media safely such as digital cameras, flash drives, cds, dvds, etc.
Teacher Tube Video --- http://www.teachertube.com/viewVideo.php?video_id=29685 Flashdrive
10. Demonstrate appropriate use and care of storage media (CDs, flash drives, external hard drives, digital cameras, etc.)
· Demonstrate how to remove storage media properly.
Teacher Tube Video --- http://www.teachertube.com/viewVideo.php?video_id=29685 Video for flashdrivehttp://www.ctcd.edu/infotech/ctcitd/Education/Tech%20Tips/tips/flashdrive.html
-Explanation for teacher so she/he can demonstrate and discuss it with the students.
http://photojojo.com/content/guides/teaching-photography-to-children/ - How to teach camera skills to kids
11. Demonstrate care of digital equipment.
· Learn how to properly take care of digital equipment and media
· List ways to take care of digital tools such as keyboards, computer screens, projectors, CD/DVD players, sound enhancement equipment, etc…, such as washing hands before use, cleaning work area before and after use.
http://library.thinkquest.org/5862/ - Rules for taking care of our computers
http://www.computerlabkids.com/Cannon/Chip.html - Teaches how to clean parts of your computer
12. Identify applications and operations of various technology software/operating systems.
· Access information through an Internet browser.
All Year Unit 1( "Take it to the Net" on PearsonSuccessNet.com)
http://www.learnthenet.com/english/animate/connect.html -Learning about the Internet
http://ivyjoy.com/rayne/kidssearch.html- Ivy's Search Engine Resources for Kids
13. Use various technology applications, including word processing and multimedia software.
· Select the appropriate icons to select the desired application program and use the appropriate features from the toolbar and/or drop-down menu.
Learn basic skills for using local, network, and/or online multimedia software
Students will create a word document·Use Theme Launch, Science or S.S. topic.
Learn basic skills for using word processing software.
http://its.leesummit.k12.mo.us/word.htm - Word
Students will create a class powerpoint· Each student will create a slide.
Learn basic skills for using presentation software.

http://its.leesummit.k12.mo.us/powerpoint.htm - Poweroint
Digital Citizenship
14. Identify safe and responsible ways to use technology systems and applications, such as the Internet including but not limited to social/professional networking, and communication tools.
· Identify ways technology and applications can be used safely and responsibly, such as protecting personal information online, avoiding inappropriate sites, and exiting inappropriate sites.
ISAFE Lesson: Grade 2 Personal Safety Lessonhttp://www.brainpop.com/technology/computersandinternet/informationprivacy/ - Information Privacy Movie
http://disney.go.com/webtoons/threepigs/index.html - "Who's Afraid of Little Sweet Sheep" - ChatRoom Safety
http://www.netsmartzkids.org/uyn/index.htm - Use Your NetzSmartz - Password Safety, Internet Privacy, etc.
15. Identify uses of technology systems in daily living.
· Identify technology systems used in daily life. List examples.
http://www.pbs.org/wgbh/aso/tryit/tech/techslider.html Technology Timeline at Home
16. Practice responsible, ethical, and legal use of technology systems and applications, such as the Internet, and communication tools.
· Understand that proper settings must be maintained on the technology system.
http://www.ikeepsafe.org/PRC/DARE.php - Faux Paw Movies
17. Follow local acceptable use policies regarding technology.
· Follow local acceptable use policies regarding technology.
Review the Jefferson County Technology Acceptable Use Policy
18. Distinguish between ethical and unethical uses of others’ work (do not copy or manipulate other people's work)
· Define plagiarism.
· Determine if content is plagiarized.
· Understand possible consequences of plagiarism.
· Explain the importance of citing text and digital content.
http://www.brainpop.com/technology/computersandinternet/copyright/ - Copyright
http://its.leesummit.k12.mo.us/digitalethic.htm - Digital Ethics resources
http://citationmachine.net/ - Students can create cite their source, then copy and paste on their project
Research and Information Fluency
19. Use digital tools and strategies to locate, retrieve, collect, organize, visualize, interpret, evaluate, synthesize and/or present or display information or ideas.

Unit 2 ( "Take it to the Net" on PearsonSuccessNet.com)
Unit 3( "Take it to the Net" on PearsonSuccessNet.com)

· Retrieve information from digital sources.
· Use a variety of digital sources when collecting information such as online libraries, multimedia dictionaries, web searches, etc.
http://www.kidrex.org/ - Google Safe Searchhttp://www.factmonster.com/
http://www.avl.lib.al.us/ - Alabama Virtual Library
20. Evaluate accuracy of digital content
· As a collaborative group, determine whether content from a digital source is fact or fiction.

Unit 1( "Take it to the Net" on PearsonSuccessNet.com)

Unit 3( "Take it to the Net" on PearsonSuccessNet.com)

Unit 4 ( "Take it to the Net" on PearsonSuccessNet.com)
Unit 5 ( "Take it to the Net" on PearsonSuccessNet.com)

Communication and Collaboration
21. Use digital environments to exchange ideas with individuals or groups.
· Collaboratively use the Internet to communicate with individuals and groups using sources such as blogs, wikis, email, or other forms of digital communication tools. (other states and other countries)
Unit 4 ( "Take it to the Net" on PearsonSuccessNet.com)
Other Ideas:

http://www.ct4me.net/math_projects.htm - Math Projects your class could join
http://efieldtrips.org/ - Choose a field trip. Send a question on the "Ask the Expert" Day
http://letssaythanks.com/Home1280.html - Send a soldier a postcard. Sponsored by Xerox
http://www.spaghettibookclub.org/ - Students create a book review
http://www.monsterexchange.org/about/about_msdescription.htm - Students create a written description of their Monster, then post their description to a e-partner to draw
22. Produce digital work collaboratively.
· Work collaboratively to produce digital products, such as PowerPoint presentations, Word documents, spreadsheets, and digital photostories.
Students will work in small groups to create a project. Teachers may use Theme launch, Science, or S.S. topics.http://www.ncwiseowl.org/kscope/techknowpark/FreeFall/Resources.html - Ideas for spreadsheets
http://its.leesummit.k12.mo.us/digitalmedia.htm - Variety of Degital Media Activities
Critical Thinking, Problem Solving, and Decision Making
23. Identify digital tools used for problem solving.
· Identify digital tools for solving problems.
· Organize information using concept mapping software.
http://its.leesummit.k12.mo.us/graphic_organizers.htm - List of Graphic Organizer Resourceshttp://www.bubbl.us/index - Interactive Graphic Organizer- Just click Start (students do not have to create a user name)
http://www.exploratree.org.uk/ - Ready Made Thinking Guides-Interactive
http://www.teachervision.fen.com/graphic-organizers/printable/6293.html?detoured=1&for_printing=1 - Printable Graphic Organizers
Creativity and Innovation
24. Design original works using digital tools.
· Use programs to design original work. Examples: digital drawing tools, music software, word processing software, digital cameras.

Students will create their own project using PAINT or Microsoft Word.
http://computerkiddoswiki.pbworks.com/Interactive+Lessons - Wiki listing numerous ideas
PAINT (found in the Accessories) - students create their own digital picture

*ADDITIONAL LINKS AND RESOURCES
http://sciencespot.net/Pages/kdztech.html